

In the climactic scene, which had us guarding our droid buddy as enemies swarmed in from three sides, it was great to just blast the controls next to one of those doors and see that path seal off. In classic Star Wars form, you can shoot doors shut to cut off enemies.

It felt like almost five minutes of pure, uninterrupted cinematic.Īnd though our demo was only fifteen or so minutes, there were a few interesting ideas on display.

Seriously, if today’s demo is any indication there’ll be enough footage in Star Wars B attlefront II to put together a short Star Wars film. Well, “immediately” meaning after a long cutscene. Emperor Palpatine is dead (spoilers) and Versio will need to use Inferno Squadron to execute his final orders.įor us, in this demo, that means we’re immediately dumped into a space battle. Our demo took place early in the game, as the leader of Inferno Squadron, Iden Versio, receives new orders from her father, the presiding admiral. If Williams can bring that same upending of expectations to Star Wars, I think it would be to Battlefront II’s benefit.Īnyway, that’s all speculation. Walt Williams’ presence as the solo campaign’s writer has me optimistic though, as I enjoyed his work on Spec Ops: The Line and thought it did a good job at the time of putting a twist on the typical Call of Duty rah-rah America story.
